James Williams, Foundations of Data Unrealization, IEEE Transactions on Knowledge and Data Engineering (being revised).
City / Complexity Science:
James Williams, Identifying Sensitive Components in Infrastructure Networks via Critical Flows, Journal of Infrastructure Systems (in progress, targeting August 2019).
James Williams, Critical Flows Analysis of Interdependent Networks (in planning).
James Williams, Network Criticality using High Dimensional Clustering (in planning).
James Williams, Critical Flow Analysis in Time (in planning).
James Williams, Mark. S. Fox, Steve Easterbrook, Activity-based Urban Demand Models, (in planning).
Steve Easterbrook, James Williams, Decision Support Software for Analyzing Climate Resilience in Waterways (in planning).
James Williams, Understanding Urban Infrastructure Resilience: Current Challenges and Future Opportunities, International Journal of Critical Infrastructure Protection (being revised).
James Williams, Evolutionary Dominance of Stochastic and Fuzzy In-group Preference, Journal of Artificial Societies and Social Simulation (in planning).
Law / Policy:
James Williams, Jens Weber, Enabling Efficient Legal Service Delivery: Lessons from Medical Informatics, International Journal of Law and Information Technology (in progress).
James Williams, Darin Thompson, A Taxonomy of Legal Information Technology, International Journal of Law and Information Technology (in progress).
James Williams, Generalized Activity-based Trip Generation using Constrained Heuristic Search, Transportation Research Part B (on hold).
James Williams, A Challenge to Data Protection: Privacy Implications of Data Mining and Machine Learning Artifacts, Osgoode Hall IP Journal, intended (on hold).
James Williams, Resilience in Networks: A Literature Review, (on hold).
James Williams, Computational Sustainability – Current Research and Future Directions, (on hold).
James Williams, Selfish Dynamic Level of Detail Algorithms for Surface Approximation, (on hold).
James Williams, Some Results on Binary Triangle Trees for Computer Graphics, (on hold).